Halt

Edited by kujyssisi · 1 h ago

Halt was a boss entity in The Lost Floors, serving as the boss of The Lost Hotel section.

Appearance

Halt takes an appearance as a large translucent blue ghost, with illuminating, glowing cyan eyes and a static aura that possesses its victim's vision. Its ghostly body has a waveform scale and a visible opening at the bottom. Its body visibly spins in a counter-clockwise direction.

Behavior

When reaching the last door of The Lost Hotel, players would enter Halt's room. A dim, bluish glow would emanate from and within the room.

Halt would always appear first behind the player and chase them, with several "RUN!" messages appearing at random position on the screen. However, it would sometimes fill the background with numerous "STOP" messages and a pixelated (clockwise) rotate symbol (↻), indicating players to turn around. After a while, Halt would teleport behind the players again, flashing the same message. This behavior lasted until the crates were reached, which would end the chase and let players progress to the elevator to the next section. If a player made contact with Halt, they will take 60 damage.

Halt is not affected by the Crucifix.

Trivia

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