[{"data":1,"prerenderedAt":40},["ShallowReactive",2],{"wiki-page-the-attic":3},{"slug":4,"title":5,"categories":6,"infobox":13,"content":35,"revision":36,"updated_at":37,"updated_by_name":38,"locked":39},"the-attic","The Attic",[7,8,9,10,11,12],"Floors","Locations","Entities","2D Entities","Insta-Kill Entities","DOORS Entities",{"title":5,"groups":14,"images":26},[15],{"rows":16,"header":25},[17,20,22],{"label":18,"value":19},"Number of rooms","49 (50, if counting the spawn room)",{"label":9,"value":21},"-   [Haste](\u002Fwiki\u002Fhaste) -   [Starlight](\u002Fwiki\u002Fstarlight) -   [Recal](\u002Fwiki\u002Frecal) -   [Rage](\u002Fwiki\u002Frage) -   [Void](\u002Fwiki\u002Fvoid)",{"label":23,"value":24},"Sound Files","-   **Attic Ambience** ![audio: MakeHaste](\u002Fwiki-audio\u002FMakeHaste.mp3) -   **Time-Lever Pulled Down** ![audio: TimeLeverPullSound](\u002Fwiki-audio\u002FTimeLeverPullSound.mp3) -   **Time-Lever Pulled Down (Ambience)** ![audio: Audio LoserEnd](\u002Fwiki-audio\u002FAudio_LoserEnd.mp3) -   **Door Opened (Attic)** ![audio: Bwawgbwuwwiwing](\u002Fwiki-audio\u002FBwawgbwuwwiwing.mp3) -   **Curious Light Ambience** ![audio: CuriousLightAmbience](\u002Fwiki-audio\u002FCuriousLightAmbience.mp3)","Floor information",[27,29,32],{"src":28,"caption":5},"\u002Fwiki-img\u002FAtticSpawnRoom.webp",{"src":30,"caption":31},"\u002Fwiki-img\u002FAttic_Entrance.webp","Entrance",{"src":33,"caption":34},"\u002Fwiki-img\u002FAtticLobbyButton.webp","Lobby Button (locked)","*Not to be confused with the [section](\u002Fwiki\u002Fthe-attic-the-lost-floors) in [The Lost Floors](\u002Fwiki\u002Fthe-lost-floors).*\n\n  \n\n**The Attic** is a [subfloor](\u002Fwiki\u002Ffloors#subfloors) accessed from within [The Lost Mines](\u002Fwiki\u002Fthe-lost-mines) with different [entities](\u002Fwiki\u002Fentities) and layout that can be explored during gameplay.\n\n## Overview\n\n*The Attic* entrance is hidden. First, you need to go to [door 150](\u002Fwiki\u002Fthe-warehouse) and defeat [Figure](\u002Fwiki\u002Ffigure). Once you do, you'll need to pull a hidden lever, which will open a door to the right of the large metal door, then follow the path and go up the stairs to reach a door marked \"Attic\". Once opened, a [Death Screen](\u002Fwiki\u002Fdeath-screen) will appear, but it will say \"Continuing Run\" instead of \"Died to \\[Entity\\]\". Once your Rose Gold Coins and Gold are cashed in, the game will load the sub-floor with a cutscene where [Curious Light](\u002Fwiki\u002Fcurious-light) will open the door to *The Attic*. Entering *The Attic* for the first time will grant the players the \"Another Floor?!\" [achievement](\u002Fwiki\u002Fachievements).\n\n*The Attic* contains its own cast of unique [entities](\u002Fwiki\u002Fentities), with similar, yet different ways of attacking players compared to the entities that are found within [The Lost Mines](\u002Fwiki\u002Fthe-lost-mines). [Silver](\u002Fwiki\u002Fsilver) can be found throughout *The Attic*, as well as [Timer Levers](\u002Fwiki\u002Ftimer-lever).\n\n*The Attic* features a unique timer mechanic. Once [players](\u002Fwiki\u002Fplayers) open the door to the right of room 50, they will be given one minute to complete the entire floor. The amount of time players will have to complete the floor can only be increased by players interacting with Timer Levers, which appear randomly throughout *The Attic*, and will add either 30 or 60 seconds depending on the time remaining when the lever spawns. The spawning room will always have a timer lever that adds 1 minute, that you need to activate to progress. The amount of time players have remaining can be seen above Timer Levers and on the front of each opened numbered door.\n\nAs players' remaining time decreases, the background music changes accordingly, becoming more intense and frantic. If players run out of time, [Haste](\u002Fwiki\u002Fhaste) will spawn and begin chasing them, instantly killing any players it reaches. Haste will disappear immediately if players pull a Timer Lever before it succeeds in killing them.\n\nThe final door, 100, contains the [Starlight Rift](\u002Fwiki\u002Frift) that contains the [Starlight Crucifix](\u002Fwiki\u002Fcrucifix), purchasable for 100 Rose Gold Coins; as well as a Timer Lever that adds 1 minute to the remaining time. The players will get the \"Close One\" [achievement](\u002Fwiki\u002Fachievements) once they enter the room, which allows them to go to *The Attic* without needing to go through *The Lost Mines*. There is also a normal [rift](\u002Fwiki\u002Frift) in the room, meaning the players can stock the Starlight Crucifix to test it in *The Lost Mines*.\n\n## Entities\n\nEntities are unnatural beings that inhabit *The Attic*. Most of them pose as roadblocks and threats to hinder players’ progress and usually attempt to kill or damage them in whatever ways they can.\n\n### Unique Entities\n\n### Recal\n\n> ## Recal\n> \n> ![Recalpng](\u002Fwiki-img\u002FRecalpng.webp)\n> \n> ## General Information\n> \n> ### Damage\n> \n> Insta-Kill\n> \n> ### Entity Type\n> \n> Reversed Rusher\n> \n>   \n> \n> **Recal** is an hostile [entity](\u002Fwiki\u002Fentities) in [The Lost Mines](\u002Fwiki\u002Fthe-lost-mines), appearing only in *The Attic*.\n> \n> ## Appearance\n> \n> Recal resembles a pixelated blue-gray skull with slightly glowing white eyes.\n> \n> ## Behavior\n> \n> Recal will make the lights flicker before launching his attack, appearing several rooms ahead of the last open room and rushing in the opposite direction of any rusher-type entities, killing any unhidden players on its way.\n> \n> ## Notes\n> \n> -   Recal can appear in [*The Lost Mines*](\u002Fwiki\u002Fthe-lost-mines-floor) if the *Attic Madness* [modifier](\u002Fwiki\u002Fmodifiers) is enabled.\n> -   Recal can be [crucified](\u002Fwiki\u002Fcrucifix).\n>     -   That makes Recal the only entity in *The Attic* that can be crucified alongside *Rage*.\n\n### Haste\n\n> ## Haste\n> \n> ![Haste1](\u002Fwiki-img\u002FHaste1.webp)\n> \n> ## General Information\n> \n> ### Damage\n> \n> Insta-Kill\n> \n> ### Entity Type\n> \n> Chaser\n> \n>   \n> \n> **Haste** is the main antagonist of *The Attic* subfloor, and an hostile entity of [The Lost Mines](\u002Fwiki\u002Fthe-lost-mines).\n> \n> ## Appearance\n> \n> *Haste* takes on the appearance of a red human skull with black, hollow eyes and a grainy 'skin' texture. Its colors are similar to that of a spectrogram image.\n> \n> ## Behavior\n> \n> ![A Timer Lever that can be used to dispawn Haste if there is no time left.](\u002Fwiki-img\u002FLever.webp \"A Timer Lever that can be used to dispawn Haste if there is no time left.\")\n> \n> Once the timer in The Attic reaches 0, Haste will highlight a player's screen with a red haze and begin to approach from behind, killing a player instantly if caught. If a [Timer Lever](\u002Fwiki\u002Ftimer-lever) is activated to increase the time during *Haste*'s attack, it will immediately despawn. Do note that you can know how close *Haste* is to players by looking backwards, as you can see *Haste* through walls.\n\n### Non-Exclusive Entities\n\n-   **[Rage](\u002Fwiki\u002Frage)** - Breaks the lights one by one, then rushes through the rooms, killing any players who aren't hiding. In *The Attic*, it doesn't break the lights, meaning that sound is the only way to detect its presence.\n-   **[Starlight](\u002Fwiki\u002Fstarlight)** - One of [The Three Architects](\u002Fwiki\u002Fthe-three-architects), acting as the death messenger of the subfloor.\n-   **[Void](\u002Fwiki\u002Fvoid)** - Attacks players that are lagging too far back from the rest of the team when in multiplayer elevator.\n\n## Related [Achievements](\u002Fwiki\u002Fachievements)\n\n| **Image** | **Name** | **Quote** | **Description** |\n| --- | --- | --- | --- |\n| ![Another Floor](\u002Fwiki-img\u002FAnother_Floor.webp) | Another Floor?! | Whoa, that was a long way up. | Enter the attic. |\n| ![Broke The Code](\u002Fwiki-img\u002FBroke_The_Code.webp) | Close One | Nice place here, but it's a little wet. | Reach door 100 in the attic. |\n\n## Trivia\n\n-   *The Attic* is inspired from [The Backdoor](https:\u002F\u002Fdoors-game.fandom.com\u002Fwiki\u002FThe_Backdoor) subfloor from *DOORS*, however the way to enter it is inspired by [The Rooms](https:\u002F\u002Fdoors-game.fandom.com\u002Fwiki\u002FThe_Rooms) subfloor.\n    -   Additionally, where *The Backdoor* can be accessed via the Lobby if you don't lack the \"Detour\" achievement, *The Attic* can only be accessed mid-run via a secret passage at [door 151](\u002Fwiki\u002Fthe-warehouse) and doesn't require any [achievements](\u002Fwiki\u002Fachievements) to enter.\n-   Upon entering *The Attic*, your inventory will be emptied. This may be a bug.\n-   If the player(s) purchased the Crucifix gamepass, a [Crucifix](\u002Fwiki\u002Fcrucifix) will be given to the said player(s) upon entering *The Attic*.\n-   In multiplayer runs, dead group members who are still spectating will be automatically revived upon entering *The Attic*.\n-   Previously, the lever on the 100 door added 2 minutes, but now it only adds 1 minute.\n-   You can get into the Attic even if the modifiers are enabled, although they are automatically disabled upon entering the subfloor.\n-   It is impossible to enter *The Attic* in the [Lobby](\u002Fwiki\u002Flobby) if the player does not have the \"Close One\" achievement, as [Red Light](\u002Fwiki\u002Fred-light) will block their way.\n-   When *The Attic* first released, there was a different cutscene where the player would pass out from exhaustion while climbing the stairs. This may imply that *The Attic* was just an hallucination and therfore wasn't canon until it got the new cutscene with [Starlight](\u002Fwiki\u002Fstarlight).\n-   *The Attic* is getting a rework in a future update.\n\n## Gallery\n\n```gallery\n![Entrance to \"The Attic\"](\u002Fwiki-img\u002FAttic_Entrance.webp)\n![The Door leading to room 50.](\u002Fwiki-img\u002FDoor_in_Attic.webp)\n![The cutscene that plays upon entering The Attic.](\u002Fwiki-img\u002FEntering_Attic_Cutscene.webp)\n![The entrance to The Attic via the lobby.](\u002Fwiki-img\u002FEntrance_to_the_attic_is_via_the_lobby_.webp)\n![Starlight illuminating the sign above the Attic elevator in the lobby.](\u002Fwiki-img\u002FSign_with_an_experimental_light_above_the_attic_entrance_.webp)\n```\n\n## References",2,"2026-11-04T19:41:49.096573+00:00","kujyssisi",false,1793826017827]